PS3|PSP THD: Dirty is shutting us down, help us get to 25k before tomorrow!

Joined Oct 6, 2006
^ do it. haze will be coming out next month :pimp:


"I went from nerdy internet boy, to ladies man overnight. Thanks, wolf shirt!"​
Joined Nov 15, 2001
The Halo disc just stopped working That's messed up...


Might as well put some news up...

From IGN:

Quote:[hr][/hr]Q&A: NBA Live's online five-on-five
EA Canada producer Julien Carron tells GameSpot about EA Sports' virtual b-baller and its brand-new support of 10-player online games.
By Brian Ekberg, GameSpot

This has been a strong year for EA Sports. In addition to raking in piles of cash with entries in its juggernaut Madden NFL and NCAA Football franchises, games such as NHL 08 and the recently released NBA Live 08 have met with both commercial success as well as critical acclaim, which is something the NBA Live franchise has been struggling with for some time.

On top of that, after suffering criticism for its subpar online sports efforts for years, EA Sports finally seems to be jumping into the online pool with both feet. Both NHL 08 and NBA Live 08 support online leagues for the first time in both franchises' history. Today, the publisher is announcing a free patch to the Xbox 360 and PlayStation versions of Live 08 that will allow online team play for up to 10 players on different consoles. That's something that basketball fans have been hoping for since the advent of online play in console hoops games.

The new feature will allow online team play for up to 10 players, with artificial intelligence players filling in open positions. Naturally, voice chat will be available and isolated from the opposing team. Final details on the size of the patch and release information are still in the works, but EA representatives have said the patch should be available in mid-to-late November. To get more details on the new online team-play feature, we spoke with Julien Carron, online producer with EA Canada.

GameSpot: Before we get into the news, let's talk a bit about NBA Live 08. First, how did you feel about the final product and how has fan response been for the game so far?

Julien Carron: We are really proud of the work we did to get NBA Live 08 to where it is today. We went back to the drawing board and started with the fundamentals of five-on-five gameplay to get a solid foundation set for the franchise. We then layered on some new features that added complexity and authenticity to the game, and some additional innovations at dynasty and online for depth. Most importantly, we made a game that is fun to play. We are getting a great response from our fans and are turning heads of those not loyal to our franchise as well.

GS: The series has obviously made a leap in quality this year. In your opinion, what's the biggest improvement to this year's game?

JC: The biggest improvement to our game has to be the solid fundamentals. Our game plays great--and that's really the key.

GS: What facet or feature did you want in Live 08 that didn't make it in?

JC: Online team play is the only major feature [that] did not make it in time in the final game. We were very close but felt like it was not quite ready, and we did not want to disappoint our fans. So we made the decision to wait until it was ready.

GS: Tell us about the online team-play patch. Will players be able to lock in their positions in the menu before a game begins?

JC: Yes, in the online team-play flow, one of the screens is dedicated to player lock for every player. Focusing on one player with or without the ball is in line with our vision of what online gaming will be in the near future.

GS: For games that feature fewer than 10 players, will there be player switching, or will you be locked into position? Also, have you had to do any AI tweaks to help AI opponents deal with human players?

JC: For player locking, the user will have the choice. If he decides to lock on a player, he'll be locked regardless of the number of users on the team. If he decides not to lock to a position, he'll be able to swap between nonlocked players as long as there are not five users per team. Obviously, if there are five users on a team, each user will be locked to a player. We did not do many AI tweaks for year one, but we're definitely focusing on this for NBA Live 09.

GS: From your point of view, how does having 10 "real" players on the court change the dynamics of the game?

JC: From our point of view, it's a revolutionary change. You are replacing artificial intelligence with human intelligence. This adds an element of unpredictability that creates emotion and excitement. This is why user-versus-user games are so addictive. And by multiplying this by 10, we are giving you a whole new experience.

GS: Will you be able to play five-on-five games in online leagues?

JC: Unfortunately, this [is] unavailable for NBA Live 08, but this is something we are looking at going after in the future.

GS: Was this always planned as an add-on after the game was in stores?

JC: No, as I explained earlier, it was in our plans to ship with the disc, but we felt it was not quite ready for our fans. We are, therefore, happy with our decision to take a bit more time and do it right.

GS: It seems like EA Sports is finally making the big push in online play for sports, with the inclusion of online leagues and now the five-on-five patch. What's next for Live's online suite? We know you can't give away the farm, but perhaps you can give us a hint of where things are heading?

JC: I am sure you can see from above what our goals are. It is our goal to create a dedicated online sports-gaming community, and right now, we're really at the tip of the iceberg. Playing full games using all human intelligence completely changes how you play. We now have teamwork, communication, and community at the forefront. We look forward to continuing down this path.

GS: Thanks for your time, Julien. [hr][/hr]
-| H.C.I.C. |-
Respect the Head Chog in Charge​
Joined Apr 16, 2007
Conan was trash. I deleted it after trying it.
O7-08 Big East Champs​
"my d*ck grew 2 inches with this bad boy."

PSN ID: jhawkcuse
Joined Jun 30, 2005
I wanted to like Bladestorm, but damn I had no clue what I was doing. I'm not impressed by the Simpsons game, Jericho or Conan much either. The FPS genre is way oversaturated with only a few upcoming games worthy of attention (UT3, Killzone 2, COD & Haze). PS3 needs more innovative stuff like the upcoming Echochrome. Little Big Planet and a few PS2 titles like Okami & Katamari, which were incredibly innovative and fun. I'm also actually looking forward to the new Need for Speed game. It looks really deep and detailed.

I'm herpes free, if it matters
some girls are bigger than others, some girls mothers are bigger than other girls mothers
Boycott Perishable Chinese Imports
Joined Nov 15, 2001
Nothing that I know of, but I found this info on another game...

From IGN:

Quote:[hr][/hr]Brutal Legend Rocks IGN Office
Tim Schafer's new heavy metal opus arrives in strange packaging.
by Hilary Goldstein

October 12, 2007 - Friday afternoon at IGN is often a time of peace in what is typically a loud and lively office. That's because most of us are hung over from Tequila Thursday (one shot per grammatical error). But this Friday was different. On this Friday, IGN received a mysterious package that roused the interest of the entire editorial staff.

The package (which was missing the sender information), was a mid-sized non-descript box delivered courtesy of Fed Ex. Inside was a portable turntable, a vinyl from "Riggs Records," and a poorly-Xeroxed flyer. The record was the single "Corpse of Hope" from the fictional band Tainted Coil. The flyer reads as follows:

"Since the beginning of time 'twas written in stone, that the mystery of The Age of Metal would surface from the unknown. As the recipient of the ancient tools within, you have the power to unlock this riddle with a simple spin.

"Rock must run through your veins, else solving this puzzle will be met with head pains. With primeval secrets at your fingertips, you possess the gift to propagate the fidelity from your mortal lips.

"Escape the clutches of convention and let yourself travel to another dimension. Find you destiny and protect your soul, but for now it is time to ROCK 'N ROLL!"

First thought: Tenacious D the videogame? The obvious "clue" in the statement suggests that there is a message hidden in the song. And sure enough, if you play the record backwards, you can hear a voice.
-| H.C.I.C. |-
Respect the Head Chog in Charge​
Joined Nov 15, 2001
Wanna see some of the cool things that you'll be able to do with the PlayStation Eye and EyeCreate when they are released on the 23rd Click here.
Quote:[hr][/hr]As many of you probably know, PlayStation Eye is coming, so I wanted to share a little bit about what that means for all you video-bloggers, gamers and would-be-actors and directors out there.

While most of you know that PlayStation Eye is being bundled with The Eye of Judgment game, I also wanted to let you know itll be out on store shelves as a stand-alone product, too. PlayStation Eye has a lot of cool features and capabilities.

One question Ive seen asked a lot is: What makes PlayStation Eye different from its predecessor, the EyeToy camera? Lots. For a start, PlayStation Eye was engineered from the onset to perform well in low-light conditions. It also has a 2-setting zoom lens (normal and wide angle) with fixed focus. What does that mean? Well, a lot less fussing around than previous cameras. PlayStation Eye gets a sharp, clear picture at 640 x 480 resolution at 60 frames per second (at 320 x 240 it looks even better at 120 fps)! It picks up image and motion in varying light conditions and doesnt need your help to focus.

It also has a built-in 4-microphone array that allows you to enjoy online AV chat and in-game voice chat, in what were calling a natural environment, meaning, not awkwardly leaning toward your camera or speaking abnormally loud just so the mic picks up your voice. IMHO, this microphone really does do away with the need for a headset.

The PlayStation Eye does an excellent job of filtering out background noise for a clearer voice connection, but it also has twice the frame rate than most standard cameras (this is part of what sets it apart from any other webcam or camera for this generation of consoles), allowing for faster and more natural tracking, responsiveness and smoothness. I think if you take all of this into consideration, PlayStation Eye is an ideal camera for AV Chat on your PS3.

All of this sounds like a bunch of technical and marketing speak, I know, but the difference is clear when you plug it in; AV Chats are smooth, crisp, and from my experiences, better than what Ive seen on any PC. And of course, on the PS3, you can use AV Chat with anyone on your friends list, anywhere in the world.

AV Chat is just the start for the PlayStation Eye. Along with some very cool, free content and fun activities available to Eye users via the PSN, keep your eye out (sorry, I couldnt resist) for some upcoming games that integrate the Eye in really innovative ways. While games like Eye of Judgment use the camera to play the game itself, other upcoming games like SingStar (PS3) take advantage of the PlayStation Eyes video capabilities so you can do things like make your own personalized music videos to share with family and friends online. Soon youll see some of our favorite bits of PlayStation Eye fun on the PSN, designed to turn your TV into an eye-popping piece of interactive art that no one can ignore more on those at launch!

Lastly, a great value-add you may not all know about is the EyeCreate Software. This will be available for FREE download on the PlayStation Store (yes! free! come get it!) and allows you to save, edit and share your PlayStation Eye videos, photos and audio clips - all through your PS3. Well have more on EyeCreate later this week, including some really fun examples of how cool EyeCreate movies can be from the depths of our QA grotto.

PlayStation Eye will be available as a stand-alone product starting October 23, for $39.99 at all major retailers. Im sure there will be some questions, so Ill try to monitor the comments here and provide info where I can.[hr][/hr]
-| H.C.I.C. |-
Respect the Head Chog in Charge​
Joined Jun 30, 2005
Stop motion examples on the Playstation blog look like fun.
I'm herpes free, if it matters
some girls are bigger than others, some girls mothers are bigger than other girls mothers
Boycott Perishable Chinese Imports
Joined Oct 8, 2002
what the link for that GT5 comparison quiz, or at least what page is it on?

this is just a suggestion. When there is a news update, put what page its on.
Joined Nov 15, 2001
Boost did you ever find that Heavy Rain mo-cap vid you were talking about I searched around for it, but came up with nothing. Just curious.
-| H.C.I.C. |-
Respect the Head Chog in Charge​


Joined Jan 10, 2004
Damn, the PS3 is awesome for DVD upconversion. 360 isn't that bad, but I watched the same movie on both just to see, and I thought it looked better on the PS3. Crazy.
PSN ID : nnarum23 - Xbox Live : nnarum​
Joined Jan 27, 2001
Yeah 5 on 5 basketball should have BEEN done. It'll be crazy when they finally get it going. And I'm sure 2K will jump on the bandwagon next year for 2K9.

I played the Tom Clancy demo yesterday and I was :wow:
. Nice from what I saw.

Damn, still no SOCOM news? @#%$
Joined Jun 30, 2002
So wait... did I make the wrong decision purchasing 2K8? Should I have gotten Live? Who cares... Smackdown Vs. Raw in about 3 weeks. 8)

PSN ID: MoMoney848
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